Chronicles of Alluvia
Who would have believed a job interview would result in being whisked away from earth, against their will, to a medieval world embroiled in chaos across dimensions, ruled secretly by an elite council who, in their omnipotence, had not considered there could be unforeseen consequences? Their plan was simply to rule the totality of Alluvia. The Certamen of Straterra, a continuum of organized and controlled conflicts regulated through a complex set of rules, commonly referred to as the game was intended to cause and maintain balance not empower an evil that would care more about conquest than rules, more about power than the welfare of any other being, or would challenge their authority and assume control with ruthless efficiency. Greyson and Miry, each considered a pawn in the game, were selected and imprisoned separately with the extraordinary expectation of each giving birth to three representatives drawn from their lineage who have the innate characteristics necessary to stand as a picket against an evil that had not been defeated in 250 rotations of the game. And so the journey begins in the land of Alluvia. A mysterious and chaotic world of multiple dimensions and considerable diversity in populations, Flora and Fauna. Embrace the journey through this world of dwarves and dragons, shapeshifters and shaman, ogres and elves, humans and halflings, mage born and seers. A journey that delves deep into the nuances of life, love, hurt, and hate...the despair of war and the joy of brief respites from the chaos. Be warned, those who choose to enter this world will not emerge unaffected...the folk you meet will seep into your heart and never quite let you go...
-- JCM